Tagged 'Default'

Primitives Default Override

30 votes

If like me you constantly zero out the segments of planes, cylinders and other tubes and cones you create, this script is for you.
It replaces the primitives creation macroscripts shipping with 3dsMax so that :
Cylinders, Tubes and Cones : Height Segments = 1, Sides = 16 (18 is only symmetrical on one axis)
Planes segments = 1x1
Teapot segments = 8 (as suggested by a good friend of mine ; this Teapot deserves a face lift)

I recommend putting it in the following location so that it overrides the one in the max root folder :

FumeFX Sim + 4/7/2011

23 votes

Updates
- Can automate the simulation for all selected states (default,wavelet,post,render)
- Can continue simulation from any state (default,wavelet,post)
- Prints simulation time in the listener for most accurate simulation times

Default Lights

10 votes

This script will switch between the default lights, that's available through the "Create" menu, and any other light setup that's in the scene.

Just drag and drop into 3ds max. The script can accessed be under the "Toke Scripts" category.

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