Tagged 'game development'

PolySmoother

3 votes

PolySmoother is a tool to work with Smoothing Groups. It allows you to preview the model Smoothing Groups with different colors, select, modify and optimize them in an easy and quick way.

Unreal Tools

0 votes

This is a tool to help game artist using 3ds max and unreal engine BUT this can be used by anyone as it has some cool one hit button features.

Script_Capture
gif upload 20mb

features include:
Batch export
[centers the object to the world and exports as an fbx to your project folders export folder, ideal for UE4 exporting]

Unwrap ch2

Texture Atlas Generator

51 votes

This script generates a texture atlas out of the selected objects, and manipulates their UVs (and if necessary, their geometry as well). Currently only Multimaterials and/or Standardmaterials (with bitmaps in diffuse channel!) supported.
Texture atlasses especially are important for real time applications and game development. Check http://developer.nvidia.com/object/texture_atlas_tools.html to see performance comparisons.

Features:
- geometry slicing
- padding
- simple packing algorithm
- editing many objects at once, thus creating only one atlas for all of them

Sudoku Max

0 votes

Creates a menu in order to select difficulty in Sudoku and to display a full board for you to fill out. will check your answers and make sure you are correct before asking to play again. Please read the README.txt to get everything started it is that easy!

UDK Scale Tools

1 vote

First version of a set of tools to help with planning and block out stages of environments.

Development Materials:

Applies either a grid or a character size dev texture.

Scale Billboards:

Creates a choice of character scale billboards.

Units Conversion:

Simple measurement converter for converting Feet, Inches, Meters or Centimetres to Unreal Units.

Development Materials and Conversion Ratios are based on UDK tool downloads available from Level Design Universe

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