vertex corner align

Miauu had previously filled a script request for me based on this type of vert alignment.(see link)

One thing I really miss from it is the corner align function.(see link)

http://www.creativecrash.com/maya/downloads/scripts-plugins/c/vertex-ali...

Would love a corner align script with the option to weld those verts once aligned.

thx,

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miauu's picture

Since miauu's Script Pack v.

Since miauu's Script Pack v. 1.0 all updates are free. I released miauu's Script Pack with 10 scripts, now they are 14. For miauu's Work Plane the situation is the same - all next versions are free for the people that purchased the script.

You can ask the author of Wall Worm Model Tools. He has both my commercial scripts from their first version and can confirm that all updates are free.

airbrush's picture

Alright, good to know.

Alright, good to know.

miauu's picture

There will be no free

There will be no free version. :)

airbrush's picture

(tear streams down)

(tear streams down) :(

....seriously though, great work on the scripts, was just checking out your videos, the scale and clone/spacing tools look great.

So if I buy your script pack and you add more scripts to it at a later date. Is it going to be a free update for those that have purchased the pack?

Just thought maybe the tester and suggestor would get a free version :)

thx

barigazy's picture

:)

this tool can't be free. In this faze, maybe but Kostadin always update all tools in his "powerful" pack so...

barigazy

miauu's picture
airbrush's picture

were you planning on

were you planning on releasing a free version of the script separately from your script pack? Just curious.

barigazy's picture

Congrats Kostadin, "smart"

Congrats Kostadin, "smart" corner align is awesome.
One suggestion - add checkbox for preserving UVs.
Cheers!

barigazy

airbrush's picture

agreed...preserve uv's would

agreed...preserve uv's would be awesome.
Great work so far...will be very useful

miauu's picture

I will add it in the next

I will add it in the next version along with the ability to use the object local coordinate system. :)

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