3ds Max | MCG

MCG Dr. Evil Laser

4 votes

Mwahahha....Laaaaaaaaaaaser ....I want my 1 million dollars NOW !!!

 Important: When adding/removing colliders, DEACTIVATE first, do your business, Reset Sim, then REACTIVATE

(or just use the download link below...)

Alright people, upon reflection, think I need freakin' refraction !!! Mwahahaaaaaa...you can give the man a fish...or you can teach him how to aim his evil laser properly at them little fishies...mwahahaaaaa...

MCG Druid Cross

0 votes

Druid Cross for the Pagans.

MCG Edge Length Display

2 votes

This MCG displays edge length of visible edges in your mesh. Will also work for spline, as in straight segments, ie. not the curve of a circle

ver 1.01: added unit display...with chicken foot symbol for feet...well it's my MCG and I can do whatever I want..

ver 1.02: added miles and kms

MCG Effector Meshes + DCP Sweat Map

0 votes

Yeah 2 in 1. By giving this MCG for free, it may compromise my other products that are for sale...so have a little respect and don't make me lose faith in humanity. The DCP Preset you should use is Vu_SweatMap (video used Vu_MCGSelPAssthru, it's the same...)

Extract Preset to:

C:\Users\xxx\AppData\Local\Autodesk\3dsMax\2017 - 64bit\ENU\en-US\plugcfg\DataChannelPresets

Then in your DCM, load it as a Preset.

MCG Explode Elements

1 vote

This MCG explodes the elements of your objects apart...no it's not dynamic explosions, just simply moving them away...

MCG FaceCount

1 vote

A simple Face/Vert Count MCG. This is in response to a user request here:

http://www.scriptspot.com/forums/3ds-max/scripts-wanted/triangle-count-b...

I'm sticking to a simple pick list as the user mentioned, it doesn't have any advanced layer managements. It may not be very useful...dunno...but the graph is quite simple and can help beginners to get into MCGs.

 

MCG FaceOff

1 vote

Filter Faces (Tris) based on various categories:

- Normals, World or Local..any combo of the six axes

- Mat IDs...one or more

- Face Area

- Smooth Group (does anyone see the point of doing multiple?)

- Death Star....what more can I say ??? All are topology independent.

ver 1.01: fixed iso verts bug

Donations: paypal.me/vusta

MCG FFS

14 votes

 Installation: Scripting, Install Max Creation Graph...

Max2017 should work straightaway, for max2016 ensure you have SP3 properly applied then Extension2 (maybe 1 would work too...can't be sure)

FFS...Floor Flux Sake !!! I empower you to take the Red pill or Blue pill....go into the graph and choose your destiny on the far right...Fastest compile time could be a second (Blue pills) or slowest (Red pills), with all functionalities, up to 15 secs !!! But once you've compiled the graph, it should be pretty quick.

MCG Fibonacci Number Sequence Compound

1 vote

This compound returns an array of integers in the Fibonacci Sequence.

F0 = 0 (user modifiable)

F1 = 1 (user modifiable)

Fn where n >= 3, will return an array up to n Fibonacci Numbers.

So F10 will return

Array index        : 0, 1, 2, 3, 4, 5, 6, 7, 8, 9

'Human' index  : 1, 2, 3, 4, 5, 6, 7, 8, 9, 10

Fibonacci Array: 0, 1, 1, 2, 3, 5, 8, 13, 21, 34

MCG Fit BBox

2 votes

This MCG will auto fit one mesh to the BBox of another. A simple usage would be a toy soldier and the plastic container. Either object could be the 'controller', ie. the toy should be a tiny bit smaller than the container...or the the container should be slightly bigger than the toy.

Syndicate content