Tagged 'boolean'

Voxel Remesh

4 votes

Voxel Remesh is a multi-threaded & C++, volume based remeshing plugin for 3dsMax developed by PolyDesign.

- Volume based Voxel Remesh allows you to:
Create closed surfaces from self intersected meshes,
Create a high-poly mesh for baking with round edges,
Create a lowpoly mesh from highpoly,
Generate a better topology for 3d scan meshes,
Create level designs,
Create organic meshes in 3dsMax,
Create an evenly distributed polygonal mesh for physics simulations,
A dynamesh like workflow,
- And much more depending on the artist's creativity :)

Multi Mesher

17 votes

This is a quick FREE tool.
it acts like the Mesher, but instead of picking only one source object you can have a list of them.
And with some boolean options to intersect or subtract the meshes.

there is a add list for the boolean addition objects
and another one for the subtract objects

it keeps the animation...modifiers, and the uv's.

and the Source objects remains separate, so it'll not collapse it in one, like the boolean does.

you can also pick splines

installation :
1 : put the file in your script, startup folder.
2 : restart max

ImpressObjects

6 votes

ImpressObjects is a plugin for 3ds Max that allows two intersecting meshes to be pressed against one another so that their respective vertices do not overlap.

HOW TO USE:
1) Use the "Select Node A" and "Select Node B" pickbuttons to choose two overlapping meshes.
2) Press the "Create Target" button to create a target helper. This determines the directions in which intersecting vertices will be moved.
3) Adjust the target helper as desired.
4) Click "Impress".

FEATURES:
- Non-destructive to mesh topology

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