Tagged 'move'

DeformByProjecting Utility

7 votes

DeformByProjecting is a scripted utility for 3dsmax that allows deform one or more objects by projecting mesh verticies on the surface of another object (preform). The basic idea is similar to Conform (Compound Object), but functionality DeformByProjecting utility has differences and features:

ViewDirection Mover

0 votes

"Preview Video"

Liked Category OpenCUI

1 vote

To continually not found among heaps of categories that category into which most inputs for setup hotkeys. For instant access to the category Customize-> CustomizeUserInterface-> desired category ...

Чтобы постоянно не искать среди кучи категорий ту категорию, в которую чаще всего залазишь для установки хоткеев. Для мгновенного доступа в категорию Customize->CustomizeUserInterface->Нужная категория...

Spline FFD

19 votes

Spline FFD is a tool that allows you to move multiple vertices at once, moving the points of a spline.

New 1.1: Added mode that preserves the original distance between vertex.

With Spline FFD you can select a number of points on a mesh and creates a spline that passes through these points. By moving the points of the spline, the original mesh vertices move properly.

AutoPlace

8 votes

This is a script like autogrid. You can move, instance and copy objects all over the place! ShiftPress the button for options (move, instance, copy, lock rotation and lock scale)

How it works: select an object and press the button. click and drag (left-right = scale, top-down:rotation)

If you select multiple objects it will choose a random one.

tested on Max 2012/2013

Log :

Coordinate Center Macros

21 votes

These are 3 simple macros I use to add shortcuts for the transform coordinate center options.

Object Randomizer (2011-05-06)

44 votes

This script allows users to randomly rotate, scale, and move the selected objects with the choice of relative or absolute.

The icons are also in the rar folder.

Key Transfer

170 votes

Simply Cool Uv Tool

22 votes

This is my first script.Made for fun. Actually i needed to move selected uv clusters exactly 1 uv tile in witch direction i choose so i made a script. And added a few things...

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