This MCG displays your Mesh Vertex ID and positional info. There are 3 coord modes, World Origin, Local (Mesh Pivot) and Custom Origin. For dense mesh , you can isolate Region of Interest to display only a selection of verts.
Installation: Scripting, Install Max Creation Graph...
You can use a free version for Vert ID here:
Update Ver 1.10: Now works with Splines. I have also removed the Custom mode. So there are 2 coord systems, World and Local (Mesh/Spline Pivot) and in each mode you can use a Custom Offset.
- Fixed whole number display bug
- Fixed object rotation not updating info