MCG Quad Angle Selector

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Tool to select quad faces where the angle of the 2 tris is more than Tolerance level. This is a SELECTOR only, what you do with the result is up to you, it does not auto-alter your geometry.

ver 1.01: Functionality has not changed. What's changed is the method of setting the True/False array for selection. This is for ppl who actually want to study MCGs. Go in the graph you'll see on the far right I've put the new method in below the old method for comparison...(for high rez mesh, you can see the improvement in responsiveness)

3ds Max Version Requirement: 
Other Requrements: 
Video URL: 
vu_quadangleselector_1.00.zip14.6 KB
vu_quadangleselector_1.01.zip15.08 KB