MCG RPMSpin

1 vote
Version: 
1.01
Date Updated: 
02/27/2016

A user requested this...so here it is...simple RPM controller.

Note: it works in Rev Per Minute, so it does not matter if you work in NTSC, PAL or whatever...

 

Ver 1.01: added Revs mode for the Revheads. This will spin your object N times for whatever the animation range is...Start time does not have to be at 0...

3ds Max Version Requirement: 
2016
Other Requrements: 
SP2 + EXT1
Video URL: 
AttachmentSize
vu_rpmspin_1.00.zip3.67 KB
vu_rpmspin_1.01.zip4.43 KB

Comments

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vusta's picture

yes there is..

for the price of a beer....well...Man doesn't live on bread alone...

https://gum.co/zJKL

dknourek's picture

yes I found that I didnt have

yes I found that I didnt have EXT1 installed and it was working after that. On another note Im trying to animate something like a propeller and vary the RPM but on doing so it starts to render backwards. For example Frame 100 I set it to 150rpm and frame 200@80rpm and frame 300@150... when it tries to go back down to 80rpm is when it starts spinning backwards with every tangent Ive tried except the step one but its really jerky and I need smoother transitions between speeds. Can you suggest anything to remedy this? Other than the above limitation it is an awesome plugin.

Thanks in advance.

vusta's picture

think you need the Extension

1 or 2 will do

dknourek's picture

error

I just tried to run your script in 3dsmax2016 SP3 and get an error on install "Can't find operator Output: Rotation Controller"

-dave

vusta's picture

update ver 1.01:

added Revs per Anim range mode

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