MCG RPMSpin
Version:
1.01
Date Updated:
02/27/2016 A user requested this...so here it is...simple RPM controller.
Note: it works in Rev Per Minute, so it does not matter if you work in NTSC, PAL or whatever...
Ver 1.01: added Revs mode for the Revheads. This will spin your object N times for whatever the animation range is...Start time does not have to be at 0...
3ds Max Version Requirement:
2016 Other Requrements:
SP2 + EXT1
Attachment | Size |
---|---|
vu_rpmspin_1.00.zip | 3.67 KB |
vu_rpmspin_1.01.zip | 4.43 KB |
Comments
yes there is..
for the price of a beer....well...Man doesn't live on bread alone...
https://gum.co/zJKL
yes I found that I didnt have
yes I found that I didnt have EXT1 installed and it was working after that. On another note Im trying to animate something like a propeller and vary the RPM but on doing so it starts to render backwards. For example Frame 100 I set it to 150rpm and frame [email protected] and frame [email protected] when it tries to go back down to 80rpm is when it starts spinning backwards with every tangent Ive tried except the step one but its really jerky and I need smoother transitions between speeds. Can you suggest anything to remedy this? Other than the above limitation it is an awesome plugin.
Thanks in advance.
think you need the Extension
1 or 2 will do
error
I just tried to run your script in 3dsmax2016 SP3 and get an error on install "Can't find operator Output: Rotation Controller"
-dave
update ver 1.01:
added Revs per Anim range mode