Bake Animation
Bake Animation
======================
version 1.2
written by Mayec Rancel
(macroScript)
Description:
Applies, through keyframing, the transform animations of source object to target object
Compatibility:
This script has been tested in 3ds max 2009 x64.
Setup:
Execute mcr file from 3ds max.
Go to "Customize > Customize User Interface".
In Category "MayecTools" you will find "Bake Animation" which you drag to a toolbar to have as a button, or associate it with a hotkey, etc.
VERSION HISTORY
===============
Bake Animation 1.2
======================
Bug Fixes
---------
* "new_obj: undefined" error when baking scale.
Bake Animation 1.1
======================
Bug Fixes
---------
* Now works with source objects that have a "Link Constraint" controller.
Comments
useful
useful
Very nice!!
Good script mayec. Thank you.
www.yusuf.es
http://blog.yusuf.es
http://yusufes.turbosquid.com
I hadn't seen the coments
I hadn't seen the coments until now! Now I have subscribed to the page, so hopefully I won't miss such useful feedback.
Thanks guys, for reporting this bug. Especially to Anubis for solving it.
v1.2, now available for download, has the fix.
-------------
Mayec Rancel
www.mayec.eu
ah yes, the problem he is
ah yes, the problem he is talking about is there ^^
hi guys, look, i have a
hi guys, look, i have a problem exporting an Object in 3Ds Max, i use 2010, it is when i want to export only 1 piece of the whole object gets exported, i want to export it all as 1 combined piece with the animations, because when i attach it, the animations get ruined, some1 told me that i can bake it using animations baking or something.... help me if u can pleaseeee
does it work with bipeds?
does it work with bipeds? (anchored limbs)
Thanks
Hi, as in previous version
Hi, as in previous version 1.0 here the same bug remain:
Quote from Listener:
just replace:
new_obj.scale = source.scale
with:
target.scale = source.scale -- now Ok
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