Camera Map Ratio

0 votes
Version: 
1.0
Date Updated: 
02/04/2019

By default in standard max the Camera Map Modifier has a projection aspect ratio the same as the camera/render resolution, this isn't good if you need to project a portrait image on a landscape render. Whilst there are plugins/MCG/OSL solutions to this, my solution works on standard max, with no plugins needed to reload the scene. It even works on CameraMapPerPixel too.

AttachmentSize
dw_cameramapratio.ms4.19 KB