By default in standard max the Camera Map Modifier has a projection aspect ratio the same as the camera/render resolution, this isn't good if you need to project a portrait image on a landscape render. Whilst there are plugins/MCG/OSL solutions to this, my solution works on standard max, with no plugins needed to reload the scene. It even works on CameraMapPerPixel too.
Script
Camera Map Ratio
By DaveWortley · 2019-02-04
- Version
- 1.0
- Date updated
- 2019-02-04
- Votes
- 1
Description
Attachments
- dw_cameramapratio.ms — dw_cameramapratio.ms4.2 KB
Tags: camera projection, Camera Map