Loop Mesh Animation Modifier

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Version: 
1.0
Date Updated: 
10/02/2016

This MCG modifier allows you to create a looping mesh animation by referencing a duplicate of the mesh and the modifer will use this copy to blend the mesh back to the first frame by the end of the animation.

Additional Info: 

Install by going to Scripting -> Install MCG Package

You'll find it in your modifiers list called loopMeshAnimation

3ds Max Version Requirement: 
2016
Other Requrements: 
EXT2+
AttachmentSize
loopmeshanimation.zip2.97 KB