This Script creates a free camera from the current view which has a plane attached.
- Asks for a bitmap input and creates and assigns a self illuminated material to the plane.
- Looks for the image aspect ratio of the current scene and creates the plane according to that.
-Plane stays at the far range of the camera (you can simply change the location by changing cameras far range value)
-Plane always stays filling the current render area, even if you transform the camera, change the focal length or change the far range value.
-Plane is not visible to camera (for render), not casting or receiving shadows and frozen by default, of course you can change these settings after creation.
This script can be used for various ways, such as for rendering refractions over live footage. Or just for the feeling of maya camera background. I just have found myself trying to match a image plane over a viewport background more than once.
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Update History
- Version 1.7 (special thanks to Cesar Saez for the idea and effort)
-If a camera is selected, it adds the image plane to that camera instead of creating a new one.
-Added support for target cameras
- Version 1.71
- minor bug fix related with target cameras
W DIGITAL · 2013-03-17
frnkcrnk · 2009-07-31