Convert to MultiScatter
Version:
v0.40
Date Updated:
08/24/2017 This is only rough idea how to convert objects to MultiScatter
First it creates new distribution object and then MultiScatter distributes objects on it.
It keeps transform (position, scale and rotation) of objects
How to do:
Select first instances you want to convert and then run the script
v0.30
- faster conversion + cleaner code
Best,
Pixamoon
Attachment | Size |
---|---|
pixamoon_convert-to-mulltiscatter_v0.40.ms | 1.73 KB |
Comments
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This script is not installed. To use it select the objects you want to convert and drag and drop the script's file onto your 3ds Max viewports.
Tools and Scripts for Autodesk 3dsMax
Convert to MultiScatter
Hello, I don't know where to find it after installation
re: suggestions
Hi 1rv,
1. Not sure why small lines are better then small planes - could yo explain more ? (and not sure if small lines will keep proper scale of the objects)
2. it should already use "Regular pattern" - at least in MultiScatter version I use here - which version do you use ?
3. Collisions, should be off - you right - will add that.
Best,
Pixamoon
Cool
Thank You for the script!
Web: https://todorvankov.com/
YouTube: web: Youtube Tutorials
Suggestion
Hi Pixamoon,
The goal of the following suggestions is to keep the right orientation (=rotation)* of scatter objects and avoid their overlapping
Would it be possible:
1/ istead of small planes use small lines (of 5cm**). It'd be nice if they had thickness of say 40cm.
2/ Multiscatter should use 'Regular pattern' insted of Random one.
3/ Generate and Receive collisions is ON (>/= 100%)
*Important in majority of cases (ArchViz)
** Given dimentions are rather suitable for exteriors
fix
Hi, it should be fixed now - please try new version v0.40
Best,
Pixamoon
Thanks for reply. Its v.1.060
Thanks for reply. Its v.1.060 max2017 win10.
`
Hi,
Let me which version of multiscatter do you use ? Will take a look on it.
..
....
maxscript filein exeption
maxscript filein exeption here (v.1.060 (max2017 win10)):
--Unknown property: "Pattern _Channel" in $Multiscatter_005