3ds Max | Scripts

Maxscript Encrypt and Protect

5 votes

Seeing the discussion on protection scripts, I would like to tell you my view that there is no perfect protection. Only by increasing the difficulty of cracking can we maintain the victory. At the same time, security is a dark forest, the best way is not to expose yourself.

201200802 Update
Direct hardware binding with one key.

20190803 Update
Fix partial version compatibility(amount:41).

20190630 Update
Fix max 2016 crash.

EffectsChannelSet

79 votes

Object ID and Material ID

  • Management the Material ID and Objects ID.
  • Assigning a wirecolor for objects.
  • Automated creation MultiMatteElement for V-Ray renderer.
  • Automated creation MatteRenderElement for Mental Ray renderer.
  • Automate the creation of CMasking_Mask for Corona Renderer.

EffectsChannel v1.62

  • This version speed-up opening on complex scenes.
    The time of opening on a very big scene decreased from 16 sec to 0.094sec.

EffectsChannel v1.60

  • Adds support to Corona Renderer: Automate creation of CMasking_Mask.

FFD_spin

4 votes

v1.66 Change:
The coordinate system for transform gizmo on screen is not forced to be set. The coordinate system remains unchanged when the script is enabled
Изменение:
Принудительно не выставляется система координат для transform gizmo на screen. Система координат остаётся неизменной при включении скрипта

Render Batch Helper

7 votes

This Script will Speed up the Process of Creating (Batch Renders) and (SceneState) for Specific Camera .

and Making (Lights RenderElements) and (Masks RenderElements) for (Selected Objects) and (All or Selected Lights) .

Universal Select By

3 votes

This Script for Selecting Objects By Class Or Name Or Bitmap Name According to 6 Types :

UV Tools 3

17 votes

Easy to use uv mapping tools for Archviz and not only

More info here

Corona Scene Fix

2 votes

 

A Script for Applying Fast Changes to  All or Selected Lights and Materials in the Scene and Clearing Paths from Render Elements .

UPDATE v1.11 :

- Fixing Materials not Working in Some Cases , Fixed .

UPDATE v1.12 :

- Add Albedo Color Fix (Work with Diffuse Color Only and do nothing if DiffuseMap has a Map)

Quick Environment Script V2

3 votes

Bake animation to bones

1 vote

This script is designed to bake all your animation in the bones. If you work in the game industry, this script you will be very useful. Because it allows you to optimize your scene in such engines like Unity or Unreal engine. Instead of having to stage a lot of objects, we will be able to load them as one. Very useful when simulating breaking RDB.

-- Script fuction
Bake your animation on bones for every object

Bone on spline

2 votes





Animates bone spline. It will be useful when the animation: worm, snake, or something like that.

-- Update version 1.1
- Now you can change path every time
- Add "Update end frame"
- Minor fixes and improvements

-- Update version 1.2
- Fixed flip bones

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