SubMaterial Picker
Hi All,
That's a small tool that allows you to pick a sub material from viewport instead of the multimaterial. It automatically loads the material in SME or CME (depending on what you have open). Holding "Shift", will act similar to default picker and it will load the source material.
This tool request came from Krešimir Jelušić on the Facebook group Stack (for more visit the link below). Dave Wortley (aka fb.me/MaxMadeEasy) also contributed with ideas and code. There is still some room from improvement but I'm not sure if I will have the time.
https://www.facebook.com/groups/stackthis/permalink/539754503037717/?com...
Attachment | Size |
---|---|
submaterialpicker.mcr | 2.63 KB |
Comments
Can you change it to a button
Can you change it to a button with an interface? It seems that it is more comfortable to select the object first and then click the button.
thanks
musthave tool - thanks!
.
just change
if not SME.isOpen() do SME.open()
to
SME.open()
cool!
sorry to bother you - it is only open SME if it closed instead maximize - is it possible to make it both - open when closed and maximize when minimized
Thanks!
.
thank younow it works with
thank you
now it works with SME minimized, but would it be possible to add material to SME (and open it) even if it closed?
.
As far as I know there's no way to determine if selected mtl is in "hide unused slots" mode without getting the state of the button.
Put this after line 9 and reevaluate the original macro
-- max 2014 and above selView.SetSelectedNodes theMat selView.ZoomExtents type:#selected
Amazing tool!
Thank you!
Would it be possible to open SME when the material is picked, then select picked material and zoom to it (and hide unused nodeslots for picked material)
Thank you very much for this
Thank you very much for this !!! Such a big time saver !!! Cheers
stick to the process and proper channels..
join queue over there and fill out this rigmaroll...