viewFrustum

21 votes
Date Updated: 
02/17/2004

"Select a camera - then run this MacroScript in 3ds max R6 to create a geometric representation of the camera's view frustum (can be useful - for example - in combination with Vol.Select to remove geometry that is not seen by the camera).Will handle non-square pixels - renaming objects and allows for an offset between camera FOV and view frustum angle. [Based on code by Christopher Subiago]"

Version Requirement: 
6+
Video URL: 

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
Anduck1987's picture

Scriptspot a website for

Scriptspot a website for developers and artists. You can also join them to get your skills better. They have different forums available for everyone. You can research paper writing service and get a chance to join a community.

bordos's picture

update

Hi, this is a great script, are u planning to recompile it? It seems not working on max2014. All the best!

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.