3ds Max | Scripts

Drop4Side

0 votes

 

 

RandoMixer

0 votes

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V-RayMax Converter PRO

168 votes

V-RayMax Converter PRO is the best tool to convert materials, maps, lights, cameras, proxies, modifiers, helpers, render elements, etc. from various render engines to V-Ray and from V-Ray to Corona Renderer, and also for converting V-Ray materials to Standard materials.

Current verion: 4.0016

Currently supported for conversion:

To V-Ray from:
  • Standard (Default Scanline)
  • Corona
  • FStorm
  • Octane
  • finalRender
  • Arnold (basic)
  • Brazil_Advanced (RS v 1.2) material
  • NVIDIA iray (unofficial) material.
From V-Ray to:
  • Standard (Default Scanline)
  • Corona Renderer (version 9 or higher)

See full list of supported conversions.

Main features:

  • Convert materials, maps, lights, cameras, modifiers, helpers and GI environment from supported renderers (Corona, FStorm, Octane) to V-Ray and from V-Ray to Corona
  • Convert clouds from CoronaSky to VRaySun and vice versa.
  • Convert Render Elements to V-Ray (currently supported Scanline RE, Corona RE, FStorm RE, Octane RE) and from V-Ray to Corona
  • Convert V-Ray materials|maps to Standard (Default Scanline) materials|maps
  • Convert proxies (currently supported from Corona, FStorm, Octane) to V-Ray Proxy (static and animated)
  • Convert V-Ray Proxy to Corona Proxy (static and animated)
  • Convert standard Bitmaps to VRayBitmap (VRayHDRI) and vice versa
  • Convert 3ds Max Physical cameras to V-Ray Physical cameras and vice versa
  • Configure ACEScg workflow in V-Ray
  • Batch processing for multiple *.max files
  • Programmatically interact with most converter functions using built-in maxscript methods (API), which allows you to use the converter without UI and in combination with other 3rd-party scripts.
  • ...and more additional tools for adjusting and fixing the scene.

Node LIST

4 votes

Have you ever tried to use selection sets in 3dsmax ?

This is a pretty usefull tool, but it’s also very limited since if you merge the file they don’t persist.

NodeLIST is a Helper which does pretty much the same thing as Selection Sets but is easier to manage, with more options, and you can merge it with your other objects.

The Selection Sets are saved in the helper itself.

 

Features :

Copitor

116 votes

Copitor allow you to quick copy/paste selected objects to another Max scene or in another Max if you have 2 3dsMax open. I also like to use it like as a "quick backup" for try something, and to be sure to loose nothing :)

Installation: Drop The file in max viewport and go to Customize ==> Customize User Interface ==> Category: zOffTy Tools ==> Copitor

How to use Copitor

Copitor installation

Biped_KneeElbowLock

0 votes

Another Maxscript Tool for Biped Animator. Its a quick solution to fix common problem when animating arms and legs. With this tool you can lock the knee or elbow in specific time range.

Biped_KneeElbowLock

0 votes

Another Maxscript Tool for Biped Animator. Its a quick solution to fix common problem when animating arms and legs. With this tool you can lock the knee or elbow in specific time range.

Camera Manager tool

0 votes

Compact interface to manage, review, select cameras. It also can add batch render views, change resolution, and aspect ratio per camera. Comes with presets for common aspect ratios.

Biped_MotionTools

0 votes

This maxscript tools is specifically created for Biped. It work as motion Post Processing. very useful when working with mocap animation. Current main functionalities is Surface Conform and Add spring. more functionalities might added in the future.

Switchers

7 votes

v1.1
Added tools Shapeselect, tmpSelect, ConstraintsEdge_Switcher

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