3ds Max | Scripts

DropBox

4 votes

Script copy and paste objects from scene to scene use list of files. Saves objects in one scene and paste them from the list into another scene. You can save objects as fbx or in previous version of 3dmax.
You can assign copy/paste operations on hotkeys like Ctrl+Shift+C and Ctrl+Shift+V.

Useful for creating small libraries with objects and scenes.

https://www.youtube.com/watch?v=IITd6vuSvIE

Versions History:
---------------------------
version 1.5.4
-Added drag&drop
-Added merge options

*.mat file to lower version

6 votes


This tool will convert Material Library file (*.mat) which is created in latest version of 3ds max to previous version.

miauu's Objects Replacer

2 votes

removeMissingPlugins

104 votes

This is a small script for completely removing all references to missing plugins from your 3ds Max scene. For more details when running the tool, make sure to also read the info printed to the MAXScript listener.

Use with care (!) and do not save the results under the same file name!

The script will replace any missing plugin object with the first usable alternative object of the same class (e.g. a missing render effect will be replaced by the first available render effect). I cannot give any guarantees this will not mess up your data, your machine or your live.

ClaverTech-Crack

44 votes

699 524

I made this tool to help me quickly crack up an object while maintaining material ids and uvs for the outside surface and inner fractures. it simply creates a series of planes with noise and probooleans them from the object. works pretty well, though i did add a backup button for incase a bad boolean operation happens.

Limitations include: this tool only works on one piece of geometry at a time.

CrossCut

7 votes

Cut-connect two selected verts or edges of the current Editable poly object.

FoldFx v1.0

8 votes

FoldFx is a 3ds Max motion graphics tool for creating poly folding animations. The user has almost endless possibilities since every aspect of the animation is controllable.

Available for 3ds Max versions: 2010 and newer.


DesignToolBox - tools for architecture & design

4 votes

 

Design Toolbox is a collection of tools specially designed to accelerate and simplify basic modeling tasks for architectural models, furniture design and other tasks where accurate modeling is needed. Professionals used to CAD or precision software will find it very familiar some of the included transformation tools, like reference rotation, scale and position, measurement tools and reference guides.

Ability to place snapping points at polylines intersections, visual rulers, fast UVW mapping and randomizations, cloning tools, scene management, panel grids, fast pivot placement and workplanes are some of the tools included, and new ones are added with each update.

refGuides [discontinued]

14 votes

 

refGuides is a tool for Autodesk 3Ds Max intended to improve and facilitate accurate modeling, particularly helpful for modeling architectural scenes Max, this tool allows to create construction lines guides, providing a measurement rule that can be used to accurately position and model objects .

Vertex Scrambler

1 vote

 

Randomize selected vertex position's.

(Works on Editable Poly objects only for now.)

How to use:

  1. Select some vertex
  2. Launch the script (Watch the video for an example.)

Installation:

  • Copy the content in Max's User folder.
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