CAT - creating transform gizmo in [0,0,0]


So you can create or show the layer's transform gizmo (little helper that can move the whole animation in the world) via something like this "$.layers.controller[2].controller.TransformNodeOn = true"

This creates the transform gizmo as if user clicks on the green button (arrows in all 4 directions). This usually creates the gizmo somewhere in the world, usually not in [0,0,0] - it all depends on how the rig was created.

But user can also alt+click on the button which will always create the transform gizmo in [0,0,0].

My question is, how can I do that via maxscript?