3ds Max | All

Randomize UV coordinates

This script randomizes UV Offsets of selected objects or selected object's elements. It's an irreplaceable tool to bring some variace to your models!

Installation:
1)MaxScript --> Run Script
2)Customize User Interface --> Toolbars --> Category "# Scripts"
3)Drag and drop "randomize UV coordinates" to any panel you want

Para 3d v4.3

Para 3d Version 4.3 release date: 19th of July 2014
This upgrade does not need previous version of Para 3d . We recommend you to uninstall Para 3d before installing this upgrade.

 

Audioflow SplineSync

Superflow

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V-MOTION - Audioflow SplineSync // 3-Dimensional Audio-Synchronized Spline Generator

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Developed by Ian Clemmer http://www.ianclemmer.com

External MaxScript IDE

View Follow

just try to mimic biped's inplace mode for animation.
this tool applies to current selection.
you'll notice the viewport flickering but it's useful for some animation works.

CorVex

CorVex is a scripted geometry plugin for 3ds Max aimed at quickly building game level layout and walls. It offers convenient planar mapping controls for geometry that is controlled by spline bases.

CorVex

On sale for $10.

AfterFX Data Exporter

3dsMax to After Exporter.

Generates a .jsx that must be run from AfterFX>File>Run script. Creates appropriately sized comp and layers.
Exports: Cameras, lights, and planes as AfterFX objects. All others as nulls.
Export size based on smallest HD screen/projector. Optional manual scaling.

Viewport Auto-Snap

Viewport Auto-Snap automatically changes the current snapping degree (3D - 2.5D - 2D) based on the current viewport.

For full instructions refer to the manual.

Quick Ambient Occlusion (Mental Ray) 1.5

qao1.5

 

This simple and fun script creates a fast Ambient Occlusion. It should be used with Mental Ray. The operation is non-destructive, so you do not loose the original settings. I hope it can help you! :) Enjoy!

Auto ProOptimizer

Auto ProOptimizer Add 3Ds Max ProOptimizer Modifier plus some more parameters that make "Vertex %" change automatically by distance of object from camera.

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