3ds Max | All

Loop Regularizer

Rearranges loops in regular n-gons.

Morph UI Creator

A maxscript to Auto create morph UI.
Multiple UI types : 4, 3 and 2 morphs linker.

Para 3d v4.4

Para 3d Version 4.4 release date: 9th of Nov. 2014
This upgrade does not need previous version of Para 3d . We recommend you to uninstall Para 3d before installing this upgrade.

Rapid Camera Pro

Rapid Camera is the max script that creates both the camera rig to ease camera animation process and provides an interface to control the rig animation parameters.Have free version!

Render Node Manager

Render Nodes Manager allows user to remotely start / restart / stop VRaySpawner on all servers / nodes.

It uses Windows Remote Desktop connection. There is no need to install any server software.

It works similar to PSTools but it start VRaySpawner as desktop application with access to all Network Mapped Drives ( Z: etc. )

Ready to try. Let me know what you think.

SciFi Pattern Generator

SciFi Pattern Generator v.1.1 ! Generate complex structures with a single click! (WATCH THE VIDEOS!) 

Importer toolbox

This script is a toolbox.

A collection of tools, intended mainly to help you manipulating scenes imported from other 3d softwares, such as Rhino, Sketchup, etc. The Condensers attach objects by its material or layer and rename the resulting object as its material/layer. You can also optimize the resulting geometry. The other tools do pretty much what you expect, according to its name and options. I hope this tool is as useful to you as for me.

v1.01 - Fixed issue in Condense by Layer when processing the last created layer.

AvizStudioTools - A2Dimage

A2Dimage

A2Dimage is a scripted 3ds Max plug-in for adding simple 2D images with alpha channel to your 3ds Max scene. Script reads the height of the image from the end of the file name and on render generate automatically shadows based on alpha channel of the image. With this script you can render fast previews and final images with correct shadows in one pass without compositing all individual elements later.

MultyConvertor

MultyConvertor - allow to convert any materials, lights (objects) of any renders to any materials, lights (objects) and renders!!! It is all in one.

You can simple create *.mct (edit text file in any text editors and change extension) file for new render and facilities that support this type of rendering. See any *.mct in archive

Now you start the script and setup link properties from one render type to other. You can also use expression for translate value to other value or execute any max script expression.

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