3ds Max | All

Collect Asset

22 votes

This script collects textures and other files used in the scene in one folder. Check for the same file names.
It is free script.

Maya-like Time Slider

0 votes

I've always liked animating in Maya and missed the time slider toolbar you have there. I quickly recreated something similar for 3dsMax. It's not identical or perfect, but it works. I would love for it to lock and scale to match 3dsMax own Timeline/slider, but it sticks to the bottom of the screen and should work for most resolutions.

 

v1.1 Fixed a bug with a function not being declared

Spliner

2 votes

GuideLines

Spliner is a tool for flatten splins on one axis and conform the spline on mesh.
The script is working on a copy of the selected shape so you can always tweak
your base shape and run the script.
Spliner works only on shaps with no modifiers on top(stability reason).

The script is base on a script made by Klaas Nienhuis – www.klaasnienhuis.nl

Delete Modifiers

7 votes

••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• VERSION 2.0

This little tool provide advanced way for modifiers deletion, especially in complex scenes. Second version can be also used to:
- select group of object that share same modifiers
- turn on/off modifiers by user choise
Requested by draging

MCG Wire Fence

5 votes

Installation: Scripting>Install Max Creation Graph...

Creates a simple wire fence with splines

If you want to bend so top meets bottom, bend it to 359, then enable Close...I can't be stuffed finetuning

the last bit to drop the last verts...sorry there's no video as I'd like to save some juice for doing a step by step tutorial for this...but it's pretty easy to use...

Viewport Snap

0 votes

Viewport snap scripts snaps to the orthographic viewport that's closest to the current orthographic, perspective or camera view. It also frames current selection to fit into new view. If viewport that is snaps to is closest to the bottom or top orthographic views script will also try to detect the orientation of the current view and orient new view correctly.

This script is meant to replace repetitive task of switching to the top, side, bottom etc. views while modeling.

Spline FFD

19 votes

Spline FFD is a tool that allows you to move multiple vertices at once, moving the points of a spline.

New 1.1: Added mode that preserves the original distance between vertex.

With Spline FFD you can select a number of points on a mesh and creates a spline that passes through these points. By moving the points of the spline, the original mesh vertices move properly.

Rotation Axis Snap

2 votes

Version 1.0
Simple script but very useful script that switches active viewport to the view closely aligned to the screen axis. The analog of behavior of constrain angle snap in ZBrush.

Good replacement for internal switch viewport hot keys (t/l/b/v). Instead of 5-6 keys, now you will have only one, that is more visual and intuitive.

MCG Path Finder

1 vote

This MCG finds Paths between Starting Points and End Points using Waypoints.

Installation:

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...

Then can be found in Create>Shape>Vu

HyperClone

7 votes

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