face selection and detach
hi again
i seen this code ~ i have to modify some
still my skill is poor.
face fucntion is difficult to me still .
pls help me again ~~
my purpose is
0. there is sample box
1. to change box or other mesh to editpoly
2. to delete bottom face
3. to detach topface
4. to bevel and extrude topface
5. to assign topface material ex) topFaces.material = meditMaterials[23]
6. to assign material id num 90
there is no need mutilmatterial
only standard material
if selection.count != 0 do
(
with redraw off
(
for o in selection where canconvertto o Editable_Poly do
(
if not isKindOf o Editable_Poly do convertToPoly o
)
)
)
for o in selection where isKindOf o Editable_Poly or isKindOf o Editable_Mesh do
(
topFaces = #{}
minFaces = #{}
gfc = if isKindOf o Editable_Poly then polyop.getFaceCenter else meshop.getFaceCenter
for f = 1 to o.numfaces do
(
if (gfc o f).z == o.max.z do append topFaces f
if (gfc o f).z == o.min.z do append minFaces f
)
o.selectedfaces = topFaces
o.selectedfaces = minFaces
topFaces.material = meditMaterials[23]
)