Quick issue - is there a 'this' type command for struct instances
Hi guys, like it says, just a quick issue;
Is there a way of self referencing any struct with a keyword? For example, in most object oriented languages, the keyword 'this' refers to whatever it is inside, so that if it is called each instance knows what it is and will act only on itself. Is there a keyword to do a similar thing within maxscript structures, and if not can you think of any ways in which some functionality like this might be able to be implemented.