Sorry if this has been asked before. Someone directed me here from experts-exchange.com and I tried to find a script for my needs but couldn't find one.
So. I'm working for this small company that makes game-like virtual environments, but the engine we use, doesn't seem to support things like skinning and morphing really well. Might be the exportters fault too, don't know for sure.
So we need a script that would record the position of each vertex, and keyframe them.
I know about Max's Point Cache modifier, but it doesn't help here, as it records everything in to a separate xml file, wich our engine won't be able to use.
Anyone know of such a script? Or how to make one maybe?..
I think I found it. John Burnett's Bake seems exactly what I was looking for. Sorry for waisting forum space.