batch material creation from image+alpha
Is any script where I can reate as many
materials I want just by selecting a series
of images and and a series of their alpha masks?
I mean I creat a standard material and assign
as diffuse map a jpg image and as opacity
map another jpg image.
How can I do this automatically with a script?
Means selecting 10 jpgs as diffuse maps, then
selecting other 10 jpg as opacity maps and then
3ds max automatically creates 10 standard materials...
thank you.
Comments
more funcionality please... :)
I am completely satisfied with the script.
But because I have more than 1000 jpg+masks (trees, people ecc)
that needs to be converted into materials:
a.
is possible to have the material the same name of the main image I load?
I mean if I load "house.jpg" and "house_alpha.jpg" then the material
will be named "house"
b.
because it takes much time to save them into a material library,
is possible that I put all of them together on a library and not
one by one?
thanks again.
Wich I could script....
You have the power in your hands knowing 3ds max scripting!
:)
Petros.
update
Sorry for the delay. Busy for the moment. Material name created from diffuse texture and possibility to save to material library. Actually dont know of this works because I have never used this.