Tagged 'autodesk'

Lesson 19 - 3DS Max - Total Beginners - Displace Modifier - Part 1

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This is a two-part tutorial, where we learn about a powerful modifier called Displace. This modifier creates a magnetic force that pulls the vertices, allowing us to achieve interesting topologies. We can use the Giamo only to drive the pulling force as we will see in this 1rst part, or we can map a bitmap, or a procedural map onto the Gizom to control the strength of each pulling force coming out from this Gizom. Throughout these two videos, we will learn about the main parameters of this modifier.

3DS Max - Unable To Drag and Drop Textures

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In this 3DS Max troubleshooting tutorial, we will deal with the problem of being unable to drag n drop textures from the desktop to an object or sub-object selection in the viewport.

3DS Max - Tip - Capture / Restore Objects Transform

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In this 3DS Max tutorial, we will see how we save and restore the position and rotation of the objects, so that, later on, we can restore them back to their original state. Also, we will take a look at specific scenarios where this technique might have undesirable results.

Lesson 20 - 3DS Max - Total Beginners - Displace Modifier - Part 2

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In this second video related to the Displace modifier, we will see how we can use a Bitmap or a Procedural map to control the strength of the pulling forces coming out from the Gizmo. We will also see how we can add multiple Displace modifiers to create a more complex result. Finally, we will learn how to use a UVW Map (optional) to control the mapping of the texture used by the Displace modifier.

3DS Max - Clone And Align

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In this tutorial, we will learn about a very useful tool called Clone And Align.
This tool will let you distribute one or more objects called the Source Objects on to one or more objects called Destination objects. This tool offers many features that allow you to customize the way the distribution should take place.

3DS Max - Quick Tip - Exclude Objects From Zoom Extents

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In this tutorial, we will learn how to exclude objects from the Zoom Extents operation

3DS Max Easy Modeling - Simple Chair - Part 1

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This is a two-part tutorial on how to model a simple chair. You will learn multiple tools and techniques regarding polygon modeling. In this first part, we will model the upper part.