Tagged 'Scripts Wanted'

Corona Round Edges Script

Hi guys

I use Coronaroundedges a lot for adding chamfering around mass geometry - is there a way to have a script automate this for me?
So ideally i would want to keep the bump map that is already in the slot and when the corona round edges is added to the bump slot, it automatically puts the existing bump map within the 'additional bump mapping' slot of the corona round edges texmap.

Is this possible?

Cheers
S

Who can repair old Script GridPlus?

I am about this script:
http://www.scriptspot.com/3ds-max/scripts/gridplus-0

It has a good set of features - but not working in max 2020
is it any way to fix this? :)
some good old scripts still working, but this one - not(

gizmo update on move

is it possible to have a script that updates the transform gizmo to move with the edge,vert etc..?

for example if i have a box and apply edit poly, then go into subObject mode and try to move an edge,face,vert the gizmo doesnt follow the movement until the movement it completed. It then updates the position of the gizmo.

Would it be possible to have a live update of this?

Select Polygons with multiple smooth groups

need a script which can select polygons with multiple smooth groups assigned. I noticed that when I turn on:
Modify Panel →Edit Edges →"Smooth"
- on one polygon leaving few smoothing groups. Within single smoothed area polygons has few assigned smooth groups instead one sg for all this polygons :o

Will be great if this script can clean multiple smooth groups in every smoothed area (area surrounded by hard edges) and assign only single smooth group for each such areas

Adding DoubleClick Event to Flowlayoutpanel Buttons

i'm Trying to Add Doubleclick Event to flowlayoutpanel buttons but its not Working!, How Can i Fix That?
i Tried Both Ways (DoubleClick) and (MouseDoubleClick)
THANKS in ADVANCED

if test_roll != undefined then try(destroyDialog test_roll)catch()
rollout test_roll "TEST"
	(
		dotNetControl 'flp_test' "flowlayoutpanel" pos:[10,10] width:170 height:90
 
		fn add_btns =
		(
			for i = 1 to 6 do (
				btn = dotnetobject "Button"
	                     	btn.flatstyle = (dotNetclass "System.Windows.Forms.FlatStyle").flat

select object in layer

Hi guys,
i always wanted a script that i - in my totally scripting ignorance - think can be done easily. I need to select objetcs in a layer that is not necessarily the current one. Wich means, the script must store the current layer, then make the selected object´s layer current, then select all the objects in the new current layer and then set the stored layer back to current. Is it hard to script this? any good soul could do that? :)
so here´s my suggestion for a new script, thanks for your attention!
cheers,

Jsrocha

Display As Box switcher for One Hotkey

Hi, Need a script to switch for a one hotkey (F3 for example) display object as BOX.

some experiments:

( 
	for obj in selection do
	(
		if (obj.boxmode = on) != (obj.boxmode = off) 
		then (obj.boxmode = off) 
		else (obj.boxmode = on) 
	)
 
) 

Thanks

COPY/PASTE geometry between apps - help on improving exhisting free tool

Hello,
i write to bring to your attention a great free tool made by Oliver Hotz:

https://heimlich1024.github.io/OD_CopyPasteExternal/

It simply does what it states: copy and paste objects between most 3d apps.
If you happen to work on a multi-software pipeline, you'll easily understand this is a true lifesaver and something with no alternative on the whole market. No more I/O mess needed.

This tool is open source, so anyone can contribute using Python.

3D Paint Texture for Spherical grooves on a Sphere

Hi Guys, I have put on a new geometric Toy on YouTube. This is a very interesting concept. I am wondering could a 3D Texture Paint be applied to and snap to the spherical grooves similar to Ley lines that I show. I am giving you a link https://youtu.be/EUp4nED2l14 Thanks from Paul

Shell Edit Poly along ONLY X and Y Axis (not on Z axis)

Hey all,

I have a script request. Currently I have a detailed object that I would like to shell so that it can be 3D printed BUT... due to the way the shell modifier currently works in max (along normals), the wall thickness ends up being inconsistent any time there is an angle in the z axis (see images attache). This results in varying wall thicknesses when 3D printing, since 3D printing builds up one layer at a time on the Z axis.

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