Hey guys, I'm looking for a script that bends but not like the standard Bend modifier which curls around to the sides. I want to bend so that the left and right sides stay the same position but push the center out to take the shape of a half cylinder.
Pictured from top to bottom is 50% 25% and 12.5% and the wire view mesh is at 0%
Also if viewing the wire mesh from the frontal view, none of the vertex should move to the sides horizontally or vertically. Just in and out.