Tagged 'Scripts Wanted'

Copy Material from one object to another in viewport

I'm looking for a 3ds max script that will allow me to copy an object's material (with a hotkey - don't like new menus and tool bars) and paste it to another object all within the viewport. It would save me a lot of steps having to first open material editor then pick the material then assign to new material. I would love something that did this between instances like CopyPasteObjects.mcr (best script ever :). It would save me so much time.

Updating scene materials from library

hello everybody

I need a script which updates my scene materials from a library as pre-render script.
I do not knowing anything about scripting, so you pro's are my last chance. :)

your help is much appreciated and would save me a lot time. I have about 40 scenes to update.

thanks for your effort.

best regards
themaxxer

Bounding box of selected faces

Hi guys, how´s going?

UVW / Map Channel Script Needed

Hi all,

We need to export some of our 3ds max files to another format. Most of our files are arch viz interiors. No characters, rigging, etc. Here's our current workflow:

A. Create the 3ds max file (using max 2009 x64 right now with V-Ray.

B. Bake the textures/lighting using VRayCompleteMap. This creates a shell material with the original material and the baked material. The original Map Channel is 1. The baked Map Channel is 3.

Error Attempt to access deleted scene object Maxscript

Hello : I have item in array, and when max cannot find these items in scene it gives me error (error below). I want to create simple script that looks for these items in array and if it find it then delete it and it it doesn't then don't do anything. Or maybe Messaagebox "No items found in ALL_Call"

Global Lit = (Vraylight Name: "Test Light"
Global Bx = (box length:462.647 width:412.084 height:414.003 pos:[135.56,686.408,0])
Local ALL_Call = #(Lit, Bx)
	if ALL_Call.count == 2 do (delete ALL_Call)

Error : Runtime error: Attempt to access deleted scene object

Rename Bitmaps for exporting

Hi
Is there any script out there that allows me to rename the bitmaps used in my scene and update the name in 3ds max materials?
I have for example bitmaps used in scene:

Wood_cgtextures_01_VeryCOOL Lighting_Effect.jpg
Just Another Wood material Name With Spaces in its name.tga
etc.

And i want to rename these bitmaps (both in 3ds max and "windows" so they "match") to a name i would like (of my choise)+ automaticly append numbers, so for example

TEX001.jpg
TEX002.tga

I need this for proper exporting to some formats (like 3ds for example).

make planar for individual faces

i'm looking for a way to apply the edit poly "make planar" (not the X, Y Z Planar!) funktion to every polygon of a object individually. the funktion does not take individual faces into account and always just flattens out everything, even if objects have diffrent IDs or Smoothing groups.
I've been doing this manually till now but there must be a way to have a script going over every face and apply "make planar".

this would be a blessing for anything jewellery :-)

viewport clipping controls?

I'm looking to control viewport clipping without having to make a camera. I'd really just like a couple sliders, near and far clipping, or spinners would be fine too. But basically I'd like that for any non-camera viewport I have active.
If it's easier...just perspective viewport is fine.

Clipping planes are pretty nice to be able to check out mid sections of your models sometimes. But they are currently not too easy to control because you have to keep going back and forth.

Poly Object to Script

Hi

Has anyone got a script that will take a custon polygon mesh and output the code to build it in a max script. ie save out all the point and polygon data?
I am trying to make my own custom helper objects.

Thanks

Gram

Select interseptions objects

I need this script:
Large group of object, for example - heaps of rocks on the ground.
One long complicated object, for example - road. This object curved and interesct with many of little objects - this rocks, bush, grass etc.
I need script what select of objects what intersepted with this complicated long objects.
It hard to develop?

sorry my english.

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