Tagged 'Scripts Wanted'

Hide / Show bones

Hello
I would like to show/hide bones by a toggle.
I found different scripts, but in max2014, these script can show bones but can't hide bones even with a redraw fonction ???
Anybody can help ?

UV unwrap multiple objects

Okay guys, here a challenge..(maybe)
When selecting 2 or more objects than applying the Unwrap UV modifier than select all the polygons, than use flatten mapping. than pack UVs it seems that all the polygons from all objects pack within the 0 to 1 space nicely side to side object to object.

Diffuse Alpha Channel to Opacity Channel

I'm having to import over a thousand 3ds objects into max, each objects material (TGA) has an alpha channel. All I need to do is the Copy Diffuse slot to Opacity slot and set the mono channel output to alpha.
I've been trawling scriptspot for ages, there are lots of Material scripts, but I can't find one that will do this simple task.

I get this from listener.....

meditMaterials[1].opacityMap = Bitmaptexture fileName:"C:\Program Files\Infogrames\Grand Prix 4\Tracks\my_track\Import Full Track To Max Test Track\melborne2001\maps\melborne2001\page_335.tga"

Bridge With Curve or Angle Spinner

Maya and Modo both have bridge tools with curve functions. In Max, you can currently use Connect and Chamfer after your Bridge operation to SORT OF get a similar effect, but it isn't nearly as mechanically accurate, and requires a lot of hand tweaking.

Distance Align Then Distribute

I would like a script that does two things with the option of doing both or each individually.

It is just like the Distribute tools for layers in Photoshop.

Example: You have a scene with a handful of objects that you want to distribute.

http://www.scriptspot.com/files/distance.png

Render with default lights

Hi there,

 

I am searching for a script that renders with default lights, even if there are lights in the scene.

 

So, the problem is:

set max camera to match photo's perspective

is there a script to set a max camera to match a (STILL) photo's perspective.

Open/Close Group Toggle

a shortcut with this function would be very usefull for me!

Rename Objects By layer name

Looking for a script to rename all objects on a layer to the name of that layer.
This should work for multiple selected layers. Unselected layers should be ignored.

Bitmap Blur for Vray Mutlimaterial...

Hi, could someone help me, and post a script, that sets the bitmap blur in VrayMtl for diffuse to 0.1 and for bump slot to 1? And it must work also with multimaterial (subobject materials).

Currently i have 2 scripts (separate), one sets bitmap blur to 0,1 for diffuse slot, and one for bump slot to 1. but they work with suboject material.

Could someone please help me?

Syndicate content