ScriptSpot

MCG

MCG AniFake

By vusta · 2017-02-14

Version
1.00
Version requirement
2016
Other software required
2017
Date updated
2017-02-14
Description

This might get you out of a tight spot when you HAVE to animate some property that's not animatable (usually On/Off), similar to my VisToCamMod...but this is more generalised.

Who knows, you could probably even use it as some sort of Pre-Render script...but I'm not a scripter so can't do too advanced explorations there....

Videos
Attachments

Tags: MCG AniFake Animate non-animatable

Comments (1)

newsflash:

vusta · 2017-03-04

does NOT work in batch, same issue with VisToCam

yeah yeah feel free to click on the '-', doesn't worry me one iota...

I think the fix is 'At Time', unfortunately At Time currently doesn't work in MCG...would have to wait for the dev to fix it under the hood.

In light of recent Max news, I cannot guarantee anymore involvement with MCG personally, it's simply a mental state. Of course, I will do my best to support my customers...but for freebie MCGs.....dunno...