MCG FaceOff

0 votes
Version: 
1.00
Date Updated: 
08/12/2016

Filter Faces (Tris) based on various categories:

- Normals, World or Local..any combo of the six axes

- Mat IDs...one or more

- Face Area

- Smooth Group (does anyone see the point of doing multiple?)

- Death Star....what more can I say ??? All are topology independent.

3ds Max Version Requirement: 
2016
Other Requrements: 
2016 + SP3 + EXT1/2, 2017
Video URL: 
AttachmentSize
vu_faceoff_1.00.zip13.15 KB