MCG Renderable Points
No the question isn't WHY...but rather WHY NOT all these years. Since there's RenderableSpline, why not Points ?
Installation: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudH...
Then can be found in Modifier dropdown list. It will work on Mesh/Splines, even if your mesh consists of all isolated verts...there's no requirements for proper 'polys'.
Attachment | Size |
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vu_renderablepoints_1.00.zip | 3.04 KB |
Comments
Nice!
Long over-due feature that should be a core function of Max.
Thank you, Vusta.
nah...
because if i do render as 'any custom object'....then it simply becomes...Clone on Verts
http://www.scriptspot.com/3ds-max/mcg/mcg-clone-on-verts
GREAT ~!
options:
- render as sphere ?
- render as (any pick object)?
vusta
thanks vusta you are always the best :)