3ds Max | News

10 Year Anniversary Contest #3

65 votes

It's the 10th Anniversary of ScriptSpot and there are quite a few prizes to give away! There will be a new contest and new prizes every Monday - and you'll be able to enter the contest by the following Friday (5 days). You may increase your chances of winning by referring your friends! This is the third contest and is closed to new entries. See winner announcement below! 

10 Year Anniversary Contest #6

59 votes

It's the 10th Anniversary of ScriptSpot and there are quite a few prizes to give away! There will be a new contest and new prizes every Monday and you'll be able to enter those contests by the following Friday (5 days). You may increase your chances of winning by referring your friends! This is the sixth contest and is closed to new entries. See winner announcement at bottom.

3ds Max 2008 is shipping

11 votes

From the Autodesk announcement email:

"Autodesk® 3ds Max® 2008 is now shipping! This release makes working with complex scenes easier than ever. Dramatic performance improvements – in areas such as viewport interaction, selection and material assignment, as well as new, artist-friendly UI and scene management features, result in significantly enhanced productivity. Click below to find out about all the new features and enhancements of this exciting new release."

See What's New in 3ds Max 2008

3ds Max Programming Contest - $1000 Prize

6 votes

TurboSquid is holding a programming contest with a first prize of $1000. The contest calls for a utility that checks 3D models for certain attributes. Entrants can use MAXScript or any other programming language to write the utility.

Announcing the ScriptSpot "RE-launch"

9 votes
The day is finally here! I am proud to announce an entirely new ScriptSpot is here! Completely rebuilt from the ground up, the new site has been built specifically to address the needs of the community for years to come.

Check out these new features:

  • User based content submission (scripts, extensions, tutorials, news). No more waiting for your script, plugin, tutorial to go live. All of you have the ability to get your content live, any time, 24/7/365.
  • User blogging that pulls together your blog with all your submitted content. Example - my blog allows me to blog any new announcements or news about myself / my submissions while making it easy for users to see what content I've submitted and what content has been marked as my "favorite". The idea was to create a way for users to have their own blog and storage for their relevent content and present it to people in a very readable way.
  • Additional application support - initial site rollout adds SketchUp, future additions of XSI, Maya, Lightwave, Rhino, Cinema4D, etc based on demand.
  • Favorites allow users to mark any content as their "favorite" then allowing the community to see what scripts particular people find to be useful. Favorites are implemented on the individual user blog page.
  • Email subscription allows users to subscribe to virtually all content, be it a script, plugin, blog and be notified via email when it is updated or commented on.
  • Full comment system and content ranking. Like a script or plugin? Give it a thumbs up by clicking the "plus" sign on the voting widget. Want to leave some constructive feedback, use the comment system to contribute your thoughts!
  • Forum - really, its about time!

Autoweight 0.055 is out

1 vote

I'm glad I can make the announcement that Autoweight 0.055 is available now.

There are a couple of new features like

* a weighting-falloff curve
* a mirror function
* an automatic region setup function according to your bones (still needs some work for complex characters for sure)
* speed up region selection
* multiple region selections
* additional bugfixes ;)

If you liked Autoweight 0.030 you might like the new version even more cause it makes the skin-weighting life a easier.

Character-environment destruction demos with Pulldownit

32 votes

Andres de Mingo have done some stunning demos about character-environment destruction using Pulldownit Pro plugin in Max, 

video 1 

 http://www.vimeo.com/18234464

 video2

New Search Functionality Unveiled

81 votes

I am proud to announce an entirely new search system is available on ScriptSpot. The new search engine runs on the Amazon cloud computing service so it's fast, allows for easy filtering of searches and provides content recommendations for similar content. Technologically speaking this is a huge advancement and will serve as a foundation for changes in the years to come.

Python scripting coming in 3ds Max 2014 Extension

0 votes

Autodesk has announced an Extension for 3ds Max 2014 that includes support for point clouds, Python scripting & stereo cameras. Of particular interest to many of you on ScriptSpot - here's a blurb about Python support from the announcement:

SoulburnScripts Updated Aug 20th 2008

41 votes

(Copied from Neil Blevins' email list)

Max script update:

Updated several older scripts, here's the major updates:

nameManager: Added a new mode for renaming maps, not just bitmap maps.
texmapPreview:
Added some simple mentalray support.
bitmapCollector:
Now gets maps associated with UnwrapUVW modifiers.
selectionHighlighter:
Now when you turn off the script, it will turn the Preview Selection mode of your objects to what they were before you entered Selection Highlighting mode.
parameterManager:
Now handles the CastShadow property of lights.

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