3ds Max | News

Autoweight 0.030

0 votes

I hope this is the right place to post this.

In 2008 I've developed a script called "Autoweight" with the goal to skin-weight specific user-defined regions for bones and Biped automatically.

During the last week I've rewritten the script and would like to show you the preview of the newly designed "Autoweight"-Script.

Thank you for any interest.

Motiva COLIMO 1.2! SP1 is out

0 votes

We are really happy to announce that Motiva COLIMO 1.2! SP1 is out.

Motiva COLIMO, a realtime postproduction tool that allows change materials over prerendered images, taking in account physical accurate reflections, refractions and GI bleeding. 1.2 based versions are so much faster and robust than the previous ones. This video covers most of the new features and a general overview of the app.

Skin Slide by Seigi Sato

RappaTools3 Script for 3ds Max has been Released !

2 votes

RappaTools3 will make your life easier by helping you get things done easy and fast in your everyday tasks that go in 3ds Max.

Some of the Benefits you will get:
* NEW: Now with ChamferOp produce great topology without pinching.
* Never struggle again with the ribbon.
* Have everything in one place for quick access.
* You will produce better results in less time.
* Many tasks will be replaced with one click of a button.
* Intuitive hotbox access for a faster workflow.

maxUnChamfer

2 votes

maxUnChamfer will help you produce low poly objects in less time with less amount of effort .

maxUnChamfer

Here are some of the benefits you get:

Dual Quaternion finally landed on 3dsmax!

27 votes

3dsmax has linear vertex blending for skinning by default, this causes a lot of artifact during bones rotation, especially
the classic candywrap effect. Dual Quaternion skinning mantains volume a lot better, BUT it cannot be used alone as general solution. In some situations you still would like to mantain linear skinning AND with XrayBlendSkin YOU CAN!
You can even paint the amount of Dual Quaternions influence.
Features:
- Dual quaternion skinning to avoid candy wrap artifacts
- Interactive bind between linear and dual quaternions.
- Paint blending

Character-environment destruction demos with Pulldownit

32 votes

Andres de Mingo have done some stunning demos about character-environment destruction using Pulldownit Pro plugin in Max, 

video 1 

 http://www.vimeo.com/18234464

 video2

Chaos Group Announces Acquisition of U.S. Based Software Developer, ASGVIS

128 votes

Chaos Group of Sofia, Bulgaria – the world leader in the development of software solutions for the computer graphics industry – has acquired Baltimore-based software developer and visualization firm, ASGVIS, LLC. The acquisition will consolidate V-Ray for Rhino and V-Ray for SketchUp development within the Chaos Group brand, and confirms establishment of a new Chaos Group company in the United States that will enhance services and support to customers in North America.

Maxscript programmer needed in Bangkok

19 votes

International animation company seeking for maxscript experts.
The job position is located in Bangkok, Thailand.
Please send CV and personal contact info to the following address:
[email protected] (English or Thai),
[email protected]
or call:
080-050-5414 Tick

Happy New Year!

47 votes

I'd like to wish all of you a fantastic New Year! 2010 has been fantastic - we've celebrated the 20th anniversary of 3ds Max and the 10th anniversary of ScriptSpot along with sister sites MAXUnderground & MaxPlugins.de !

Have a wonderful and safe New Year!

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