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Script

Ant Traffic Simulator - automated vehicle rigging & traffic setup

By vasilescu_anton · Credited author: Anton Vasilescu · 2010-09-27

Version
1.00
Version requirement
3ds Max 9 SP1 and above
Date updated
2010-09-26
Votes
106
Description

Ant Traffic Simulator

* UPDATED TO WORK WITH 3DS MAX 2014

Ant Traffic Simulator script allows you to rig and animate vehicles to your scene with just a few mouse clicks and it will drastically reduce the time necessary for vehicle animation in visualization scenes.

Select your vehicle and press one button to rig it. Select the path to follow and press a button to have your vehicles following it with proper wheel rotation and steering. Choose the terrain you want to be followed and with couple clicks your vehicles will follow it!

Check the features list below to see how Ant Traffic Simulator script will help you reduce the time spent setting vehicle animations:

  • Automatic vehicle rigging for multiple vehicle styles
  • Automatic secondary motion
  • Path following with proper wheel rotation and steering
  • Terrain following
  • Automatic looping on the path for continuous animation
  • Vehicle speed setting in Miles per Hour
  • Traffic setup with random vehicle placement on chosen paths
  • One click traffic randomization
  • Animated path switching to simulate lane changes
  • One click vehicle stops with easing in and out
  • Quick selection buttons for rigs and vehicle objects
  • Cars per hour calculator for realistic traffic simulation

Visit http://75ive.com/traffic_simulator.html to view the example videos showcasing the majority of the unique features Ant Traffic Simulator has to offer!

Ant Traffic Simulator Panels
Ant Traffic Simulator Panels
Ant Traffic Simulator Panels
Ant Traffic Simulator Panels
Ant Traffic Simulator Panels

Additional Info

NOTE: This is a commercial script.

Ant Traffic Simulator is not a plug-in. The scenes created with Ant Traffic Simulator will run the same on computers without the script. You will be able to open, edit and render the scenes on any computer without the need of extra licenses.

Comments (21)

activation

berrys · 2012-12-06

Bought the product, still awaiting activation code. Sent emails, but still no contact.

Please respond.

re: activation

berrys · 2012-12-11

activation emails have come in bulk!

script is definitely worth the wait

JokerMartini · 2012-05-22

Such a great idea. Complex but useful tool. Nice work.

Truck rigging

hagn · 2011-11-03

Im trying to rig a truck that has 6 wheels but only two axles(the back wheels are side by side, not back to back). I have tried a couple of different ways for doing this but I keep receiving the same error:
The number of objects in your selection does not match the required number for this type of rig.
I have tried all of this:
-detaching all 6 wheels and trying the vehicle with two back axles option.
-attaching the back wheels together as if there were only 4 wheels and used the first option for four wheel vehicles.
-deleted the second wheel in the back and tried the first option.
nothing worksss :(
please helppp!

vasilescu_anton · 2011-11-21

You can either link the second set of wheels to the ones that you would use in the rig or attach them together as a one object.

Thank you,
Anton

support for Anton

burdurky · 2011-09-08

I think his work LOOKS excellent also, and I am glad you love it, I would not know if it is as good as it looks as I have not had the chance to use it, but I would like to.

If he returns your e-mails, that's great, can you please e-mail him for me and ask him to give me some support, a working license file or at least my money back.

As far as patience goes - the job I wanted to use this script for I have already submitted with out being able to use the script, which I paid for in good faith.

Support

burdurky · 2011-10-21

I have contacted Anton on this email and he replied next day
anton@75ive.com

SUPPORT CONTACT INFO

vasilescu_anton · 2011-10-24

Hi everybody,

I apologize for the confusion with the support emails. The email I monitor constantly for any support issues is anton@75ive.com and I am doing my best to get back to you within a day. The email you receive with the license file is automatically generated and I do not monitor it!

Thank you,
Anton

Support

burdurky · 2011-08-31

As e-mailed to you twice before why do you not return any e-mails and offer NO support for your product.

The license file you supplied is not working so I cannot use your script. As mentioned in the e-mails I have an important job this would be perfect for, so why do you not respond?

If you don't want to respond, give me my money back.

support for Anton

lightcube · 2011-09-01

I want to share the fact that Anton has responded to any email I have sent. I think that his work is excellent. Perhaps he is on vacation at the moment, or such... you cannot expect individual developers to respond immediately to all inquiries. If you have some patience, I'm sure he'll respond.

I give Traffic Simulator two thumbs up!

Help, My car wont set up correctly.

umerzafar · 2011-02-03

Hello Anton,

This is an amazing script and i am sure a great great time saver. I am dying to see it in action but cause of some foolishness i am maybe not setting up the car correctly. The wheels of my car are behaving separately and rotating sideways. What have i done wrong?

Help.

vasilescu_anton · 2011-05-07

It seems like the vehicle's wheels have either the pivot not centered or the transform matrix got screwed during modeling. Make sure you center the pivot to the object then add a reset xfrom and collapse it. This should solve your issue.

Thanks,
Anton

waydorr · 2011-01-13

1. Is there a way to you could give option for loop and no loop for vehicle on path

2. when the body dynamics is on, vehhicles do some kind of funny flip atthe ends of the path, i notice this more when the speed of the vehicles are high

3. could you include option for speed variation to animate change in speed of vehicle, like i said i'm animating a tollgate scene and you know cars will have to slow down at the tollgate

4. also can it be added that one can easily detach the already linked vehicles?

Best Regards
Owolabi

this is a really cool script no matter what

wicq08 · 2010-10-04

Hi Anton,
One question, What happens if one car or bus stops but i have an entire row of cars behind the vehicle that stops? I mean I know that you might tell me to put stops to every vehicule in a row but will these vehicles superposed each other? what I want to do is to stop one car(or bus for example) and then the car behind stops exactly behind without touching or superposing the vehivle already stopped and so on. can you make a video showing this please?
Another cool feature would be to add a driving car rig to control it with the mouse or a game pad like the plugin madcar 1.0 wish is a free plugin that rig one particular car , add an object collision ( road ) and then drive this car in real time with a wheel pad , the mouse or the keyboard. I think it would be cool to have this feature besides the ability to create traffic. well I hope you can clear my doubts.
best regards,
wicq

wicq08 · 2010-09-28

Thank you Anton , all my Doubts are clear now I will buy it one of these days
best regards,
Wicq

vasilescu_anton · 2010-09-28

You're very welcome!

wicq08 · 2010-09-28

can see that the jerkiness is just a matter of viewport issue , but I was talking about the jerkiness when the bus turn left in your main tutorial video. It is very noticeable that jerky movement , just check exactly minute 30:13 you can see how the bus jumps a lot when is turning left. Perhaps you can make a preview , I think is a RAM preview, to see if that jerkiness happenes when the bus turns right or left. Please do it with the bus since the bus is a lot larger than a car, that is a very strong reason why that movement occurs. again thanks for the video. I hope you can clear this issue.
best regards,
wicq

vasilescu_anton · 2010-09-28

All those movements are happening in the viewport due to the spring controller. Here is another video where I hope you can see better the difference between the display and the rendered preview:

http://www.youtube.com/watch?v=smdf8yvTFmQ

Thanks,
Anton

wicq08 · 2010-09-27

hi,
really amazing script. I watched all the videos. I have some doubts. what if you put closed splines? and the video tutorial , the last part , the bus when turning left , the animation looks wroong. I mean the bus when is turning left jumps from left to right I really dont know how to explain that but is in the video tutorial.
best regards,
Wicq

vasilescu_anton · 2010-09-27

Hi Wicq,

If you have closed splines it works the same. I had a video with a track like Nascar but decided not to put it online. I'll try to get it on youtube tonight.

Yes, you are right about that jerkiness and you can see it from min 25:50 to 26:00. what is happening there is that the spring controller has to calculate a lot to properly display in the viewport and most of the time will end up doing that. If you save a preview of that or render it, it will look smooth as it has the time to calculate it. I should make a video showing that too :)

Thanks for your comments,
Anton