Renderitis is an open system to store render-presets for 3dsMax. Within the script you can view and edit presets before applying them. Presets are stored in xml which is an open file-format as opposed to the native 3dsMax presets. I’ve been developing this script for a long time and have stripped all the bells and whistles. The current version supports scanline for 3dsMax 2010 and scanline and vray for 3dsMax 2012. I'll be working on more features in the future. Also check my blog for more info.
added support for scanline and vray for max 2012
settings can be applied per setting, rollout or entire preset
Added support for environmentsettings. All settings in the common parameters of the environment menu are now also stored in a preset, including the texturemap.