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Goes through an array of nodes, and checks if they are properly zeroed out. Any errors are displayed in the listener. While I'm rigging, I usually run this function on its control objects to immediately see if I missed something.
Submitted by jeffreysbrown on Wed, 2008-01-09 21:22
A utility script to weld vertices and clean up smoothing in imported/converted CAD models. Works on Editable_Mesh objects in selection. Does not work on objects with an Edit_Mesh or Edit_Poly modifier applied. I use this to do a first-pass quick cleanup on imported SolidEdge models; it helps eliminate duplicate faces and odd smoothing groups.