Zero Santitary Check
Goes through an array of nodes, and checks if they are properly zeroed out. Any errors are displayed in the listener. While I'm rigging, I usually run this function on its control objects to immediately see if I missed something.
- Place script in: \Autodesk\3ds Max\stdplugs\stdscripts
- After restarting MAX, access by typing: zeroSanitaryCheck()
- Check inside of the script for comments about returning nodes.