Tagged 'passes'

Material Layer Interface MLI

142 votes

3 new versions and reduced prices: MLI Light 2.0, MLI 2.0, MLI Pro 2.0

With the Material Layer Interface (MLI) you can create Material Layers and passes in 3D Studio Max and it’s easy to handle them!

mli_banner

Just create the layers and pick the objects. Assign materials to the objects and feel free to use different renderer or render settings for every single layer.

Grabviewport

7 votes

 

 UPDATES//

03/31 Update2: Added a Nodialog option that uses the last settings . Enable by shift+clicking the grabviewport button

03/31: Fixed camera Deletion with zdepth and fixed version check in some places

RenderGuy

1 vote

RenderGuy is Rendering/lighting/fixing tools you can Fix your missing maps ,collect your maps or archive it ,copy paste objects materials lights between different files , mange complex lighting setups with Light detictive ,quick mr studio and quick passes.
IF you do alot of rendering you will need this, All in one.

Render Passes and State Sets Tool

36 votes

***JUST UPDATED TO ADD THE OPTION TO STORE THE PASSES AS STATE SETS***

A tool to render or store the following passes as State Sets:


  • Matte
  • Shadows and Reflections
  • Shadows
  •  Reflections
  • Z Depth
  • Fast Skin Subsurface Scattering
  • Ambient Occlusion
  •  Normals

FastIDPass 1.0 - Released for free!

1 vote

Vray AutVel Passes

22 votes

This tool creates a series of passes in vray for compositing: Ambient occlusion, matte pass, vray toon, wireframe, clay render, ghost render (like evermotion's pdf), ghost and wireframe together. Feel free to use it whenever you need. This is an open source project for my degree (Industrial Design, Rome).
*version v0.9: first version shared. Save your file before use it.
*update v1.0: minor bug fixed, add some instruction in the head of the code.
*update v1.1: add vray phisical camera support for passes; changed the HSV Exponential color mapping type to Exponential

GrabViewport 2.1

55 votes

FOR THE LATEST VERSION PLEASE GO HERE http://www.scriptspot.com/3ds-max/scripts/grabviewport-0

Render Tools

4 votes

Este pequeño script permite generar elementos de render automaticamente con solo presionar un boton. Algunos pases requieren de cierto conocimiento previo para su uso o inclusive de activar alguinas funciones ocultas de la aplicacion dependiendo de que version estemos usando. Point Position: para generar este pase van a necesitar activar una funcion que se encuentra oculta, que mas abajo explicare, este pase es recomndable guardarlo en 32 Bits al igual que el Zdepth.

FinalRender Pass Manager

28 votes

I had  just started to learn maxscript two weeks ago and

I wanted a tool to Help in creating FinalRender renderelements fast.

 

This script creates Finalrender renderelements and put the selected objects in the include list of the renderelement with
proper names and make selection sets also it
creates lighting renderelements if the selection is lights and put the
lights in the include list of the light renderelements
for every selection set.

Vray AutVel Materials

27 votes

This tool help you to create with a single click a long list of materials, like glass, metal, plastic(under construction), organic and so on. This is an improvement of the "vraymtlPresets" macro of Regimantas Valiukas (aka Siger): I've added some materials for override in global switches in order to create passes like Wireframe, Ambient Occlusion, Clay render...
The plastics I've added are currently unavailable because they are under construction.
Feel free to use this tool whenever you need. This is an open source project for my degree (Industrial Design, Rome).

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