3DS Max - ShapeBoolean - Part 1

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Date Updated: 
02/28/2024
Author: 
Miled Rizk

In this series we will learn about the powerful 2D tool called ShapeBoolean, where you can combine multiple shapes, closed or opened, to form a resulting shape using various methods. In this first part, we will learn 3 different methods: Union, Subtract, and Intersect. Also, we will see the importance of the order we choose the combined shapes, plus the nice feature of adding Fillet or Chamfer to those combined shapes.

Application Version: 
3DS Max 2023