This scripts goes trough the selection and collects all the object wich have the same wirecolor to one Object. For now it works only with polyObjects.
this is usefull when working with Rayfire and TP. You can first cut Your frags as you like by hand. Then apply a random wirecolor to the frags. Then Frag your big Frags with some precedrual rule and collect all the frags into big objects with separate elements.
Now you have two level Fragmentation possibility with TP. Group activation and fraging to elements.