TrackScripts pack updated

TrackScripts pack updated - Adds support to 3ds Max 2016

3DS max easy windows plug-in

I have just created my new 3DS max 2012 plugin for creating windows out of box.
Just make a box in window hole, divide it as you need, that would be the division of the window. After clicking make windows in scene, all boxes will be remade to windows. You can choose from detailed windows with maximum 3x3 divisions, or make a low poly windows with any divisions you need. you can also add a windowsill to the window.
tutorial is here:

Garage Door Rig =)

That's made rig, at the request of a comrade.
I think someone else might come in handy =)


Maxscript manager v1 for developers is released.

Maxscript manager v1 for developers is released.

This plugin is development by heX .

Idea and sponsorship by me.


  • Display the list of functions and structures from maxscript files in the chosen directory.
  • Inserting the function with parameters into the code.
  • Navigation to function with CTRL+Click.

Project: Navisworks Timeliner to 3ds Max

At work I use Navisworks to do a variety of things, including using it to create animated construction timelines. Naviswork's rendering capability has improved over the years, but there's not many options for controlling how the timeline animation looks, and not many ways to speed up the rendering process. I find the way Naviswork's handles FOV to be quite annoying, and due to time constraints, the best I can hope to do is export viewport sequences. I hope to change that...

subFolder for Elements

Here is an little script for creating sub folders for render elements , just put that in = Render Setup > Scripts > Pre-Render :

Vray Toolbar for VRay 2.x.x

Hi Every One,
I would like to share this simple Modification for 3ds Mx, Which is a toolbar for Vray 2.x.x which has been created based on Vray 3 Toolbar.

Autocomplete in the Maxscript Editor

Autocomplete Maxscript

Draw Tool 1.0

Simple tool for drawing in 3dsmax viewport. Usefull for making graphic comments and markers in scene.

Maxscript Isolate By Material

here is my first new maxscript. Nothing fancy but i believe it's a simple useful tool. This tool helps the user to pick and object then by clicking all objects sharing the same material will remain in the scene, others will be hidden. Also if the selected object doesn't have any material applied to it a dialog box will popup telling the user this and giving him/her the choice to click YES and isolate all objects with no materials applied to them.

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