Quick Script Storage

I sometimes have the need to have a simple script like:

<code>
for obj in objects do (
        try(
            if obj.material.reflectionMap.environmentMap.HDRIMapName != undefined then
            print obj.material.reflectionMap.environmentMap.HDRIMapName
        )catch()
)
</code> 

Attached with my scenes, and it sound stupid but I just copy paste it in my file description area, so I always have it close by. Otherwise it will get lost in some project directory and I will never find it again.

 Just thought I would mention it.