ScriptSpot

Blog post

Quick Script Storage

By jhn · 2007-03-05

Description

I sometimes have the need to have a simple script like:

<code>

for obj in objects do (

        try(

            if obj.material.reflectionMap.environmentMap.HDRIMapName != undefined then

            print obj.material.reflectionMap.environmentMap.HDRIMapName

        )catch()

)

</code>

Attached with my scenes, and it sound stupid but I just copy paste it in my file description area, so I always have it close by. Otherwise it will get lost in some project directory and I will never find it again.

 Just thought I would mention it.