MAXSCRIPTS FOR RELEASE 3 ARE HERE!
PUBLIC MAXScript
TUTORIALS
The following scripts are ordered chronologically
(newest updates on top).
Most of them are still BETA versions, which
means that they are still under development.
DEMO means that they are not meant for production
work and might be crippled in some way.
DOWNLOAD ONLY means that there is no HTML
Documentation on-site.
SOURCE files are ASCII version which can
be studied or enhanced.
ENCRYPTED files can be Run (using "RUN Script"),
but not edited.
-
ReplaceMapPaths 1.0 Source
(8/26/99) DOWNLOAD ONLY
MAX R3 Compatible
Lets you replace substrings or whole paths of Bitmaps.
Enter both Old and New string to replace only substring
Enter only New string to replace the whole path
with the new string
Don't enter anything to remove all paths from all
bitmaps. MAX will look into its Map Paths and use the first copy of the
file it encounters. If there is no file on the Map Paths, the Bitmap will
be missing.
-
PEN PAL 0.46 Beta Encrypted (7/28/99)
MAX R3 Compatible
Animation Painter. Creates an animated texture based
on the relative motion of two objects.
Updated: BUG
FIX - Severe bug with Shlash Pen fixed.
Tested with MAX R3.
-
ASCreader 0.30 Beta Source (4/9/99)
3DS ASCII file import - fixed some bugs, implemented
Batch-Import,
autosaving to MAX file, Material support... Not
encrypted anymore.
-
MissingTextures 1.1 Source
(4/8/99) MAX 2.5+ DOWNLOAD ONLY
Checks the scene for missing Bitmap textures.
Shows offended material, optionally searches all
local and network drives for the bitmap,
and can load the materials with missing maps into
Material Editor.
-
TextureReplacer 1.0 Source (3/24/99)
DOWNLOAD ONLY
Lists all texture bitmaps in the scene. Lets you
set a list of alternative bitmaps
and replace existing bitmaps with new bitmaps from
the list.
-
AlignByVertex 1.1 Source (3/12/99)
DOWNLOAD ONLY
Align two meshes based on vertex selections. Select
at least 3 vertices in each mesh,
and move the one mesh to the other by aligning the
centers of selection,
the normals based on 3 selected vertices, and two
vertices in a line with the centers.
(Description in Source file)
-
AutoSnapVerts 1.0 Source (3/11/99)
DOWNLOAD ONLY
Move selected vertices within a threshold together
without welding. Requires an EditableMesh
without any modifiers and with vertex selection.
(Description in Source file)
-
VertexColorAdjust 1.0 Source (3/10/99)
DOWNLOAD ONLY
Select an EditableMesh with Color Vertices and no
modifiers and adjust Hue, Saturation
and Value of selected vertices or the whole mesh.
-
LoadSceneMaterials 0.2 Source
(2/23/99) DOWNLOAD ONLY
Select objects inm the scene and load up to 23 materials
into MEdit with a single click.
-
FREEHAND SPLINE 1.5 Source
(2/18/99) MAX 2.5
Draw Freehand splines with custom segment size in
any viewport using the mouse.
Similar to the 3DS DOS / 2D Shaper function.
Updated:Bezier
vertex type option.
-
Magnet Surface 1.0 Source (2/8/99)
DOWNLOAD ONLY
Move pivot points of selected objects to a surface
along any axis.
-
MeshTrace 0.2 BETA Source (2/7/99)
Takes a Light source and a Ground object and casts
meshed Shadows from any selected objects.
Updated:Animation
Support implemented.
-
MovieScanner 0.1
BETA Source (2/1/99) DOWNLOAD ONLY
Scan sub-folders for image sequences. Build AVIs
from any number of image sequences with a single click.
-
SLED (Select Long EDges) 0.3
BETA Source (1/31/99) DOWNLOAD ONLY
Compares all face edges in a meshable geometry object
with a Edge Length Threshold and selects the edges that are longer using
a MeshSelect modifier.
Updated:Addition
posted by Martin Breidt - Select Short Edges option.
-
SMIV (Show Maps In Viewports)
0.11 BETA Source (1/26/99) DOWNLOAD ONLY
Allows to activate/deactivate the Show Map in Viewport
for first level 2D Textures in any channel of a Standard material, in Standard
Sub-Materials, and some of the channels of a Raytraced material. Works
with selection sets or the whole scene.
Updated: Removed
floater, moved to command pannel.
-
ReorderTrackView 1.5 Encrypted
(1/26/99) DOWNLOAD ONLY
Reorder nodes in the TrackView tree display or sort
the Node Database alphabetically.
Updated: Fixed
some MORE problems with sorting object names with special characters.
Also fixed error with trying to move UP/DOWN empty
selection.
You may NOT use $ as character in an object's name.
-
DVC (DeleteVertexColors) 0.2
BETA Source (1/22/99) DOWNLOAD ONLY
Lets you remove the Vertex Colors, UVW Texture Coordinates
and Material from Editable Meshes.
Also lets you reset most of the Object Properties.
Works by copying the whole or partial mesh definition
to a new mesh.
Good for game development.
-
TrumanTiles Live 0.2
BETA Encrypted (1/8/99) DOWNLOAD ONLY
Take a source image and the content of a Maps folder
and create a set of geometry objects
building the source image, mapped with the images
from the folder.
Updated: Some
bugs fixed.
-
ColorShadows 0.1 Source
(12/30/98) DOWNLOAD ONLY
Create and maintain Color Shadows for any number
of Light Sources.
Works best with white light. Animatable!
-
SpreadBetween 1.4
Source (12/25/98) DOWNLOAD ONLY
Evenly spread selected objects between two nodes.
Updated: Fixed
the problems with special characters in object names (see ReorderTrackView)
-
AntiAliasedAlpha 0.21 BETA Source (12/21/98)
Render a viewport with Aliased RGB channels and
Anti-Aliased Alpha or the other way round...
Updated: Time
Slider updates while rendering animations to show the current frame.
-
CompositeAlpha 0.2 BETA
Source (12/21/98)
Take two IFL animations of 32bit TGAs and composite
the Alpha channels only.
Updated: Replace
mode in addition to the Add mode has been implemented.
-
SimpleScatter 0.31
BETA Source (12/20/98) DOWNLOAD ONLY
In addition to basic mesh scattering functionality,
there is a new Spline Scatter function which lets you scatter objects along
multiple splines in a single SplineShape in several ways (Per Knot, Fixed
Count, Fixed Space).
Updated: Support
for NURBS Curves as Scatter Control Spline.
-
SmoothSplit 0.1 BETA Source (12/17/98)
Creates EMesh copies of selected objects and splits
them to Elements.
To be used prior VertexColor assignment.
-
DigiCounter 0.3 BETA Source (12/17/98)
DOWNLOAD ONLY
Lets you select up to 10 objects and map them using
an IFL file
pointing at texture maps of the digits 0 - 9. Set
a custom TrackView track
to control the value displayed on the meshes. Get
a counter :o)
-
Gridify 0.3 BETA Source (12/10/98)
Select a mesh and split it (or any Sub-Object Face
selection) interactively.
-
TapeFix 0.21 BETA Source
(12/7/98) DOWNLOAD ONLY
Solves a problem with the Tape measure helper object.
Lets you move the Tape Target to the user-specified
length or create additional helper dummies
at the end of the tape to allow Snap to Pivot when
using user-defined lengths...
-
TrumanTiles 0.1 BETA Encrypted
(12/2/98) DOWNLOAD ONLY
Take a source image and the content of a Maps folder
and create a new image based
on the source and made up of tiles showing the single
images from the folder.
-
LoftSnapShot 0.1 BETA
Source (11/26/98) DOWNLOAD ONLY
Creates a Section Shape along the Loft Path and
lets you snapshot any number of spline cross-sections.
The Loft must be created using the Path->Shape method.
-
PolygonCounter 0.21 BETA Source (Commented)
(11/26/98)
Counts faces and polygons of selected objects or
the whole scene.
-
CameraFaceCounter 0.2 BETA Encrypted
(11/14/98)
Counts all faces within a Camera View Cone.
Updated: Log
File output, more counters included, some bugs fixed.
-
DeleteDoubleFaces 3.01 BETA Source
(11/10/98)
Detects DoubleFaces and removes them. (Fix to the
STL-Check modifier problem).
Updated: Batch-process
multiple Nodes. Version 3.01 BUG FIX - works with MAX R2...
-
Pick'N'Put 0.16 BETA Encrypted - MAX 2.5
required (11/8/98)
Browse images and assign directly to objects as
textures (a la DUP's Drag&Drop)
-
CollectPlus 0.3 BETA Source
(11/2/98)
Collects Bitmaps including IFL contents in a single
directory.
Updated: Added
options to convert all bitmaps to JPGs for VRML export.
-
ControllerCenter 0.1 Beta Source
(10/21/98)
Mass-Assign PRS controllers to selected nodes, copy
controllers from reference nodes to selection.
-
ScripToons 0.46 Beta Encrypted Demo
(10/1/98)
A Cartoon Shading script. Take a MAX rendering and
turn it into Cartoon-like imagery.
Updated - AVI and FLC support implemented.
-
RadioMapper Package 1.2 (incl. TexPlode)
Convertible Demo (9/30/98)
Radiosity Mapper. Takes RadioRay meshes imported
using the MAX 2.5 VRML Importer or WorldGrabber and creates bitmaps representing
the radiosity solution.
-
ROCK Render 0.40 Beta Encrypted - MAX
2.5 Required! (9/21/98)
RenderOnlyChangesKit Renderer - speeds up rendering
of non-animated or partially animated views up to two times.
Updated:Lots
of new functions.
-
FilmAge 0.40 Beta Encrypted Demo
(7/7/98)
Old Movie filter - adds scratches, dust particles,
color and frame effects to animations.
Updated:Implemented
AVI and FLC movie saving. Added Width and Height controls for Dust Particles.
-
ShapeScape 0.51 Beta Encrypted
Demo (6/28/98)
A bitmap tracing utility. Converts bitmaps into
shapes.
Updated: Improved
speed and quality
-
DIMaster 0.21 Beta Source (6/20/98)
CAD-like Linear Dimensioning based on Tape Helper
objects.
Support for Rendering, Text and Arrow styles, colors,
size and position etc.
Updated - support
for some common units (m,cm,km,mm, dec.feet, dec.inches)
-
WORLD GRABBER 0.48 Beta
Encrypted Demo (4/9/98) DOWNLOAD ONLY
Imports a subset of VRML 1.0, VRML 2.0 and RadioRay
VRML 1.
-
EZLIST MAX 0.61 Beta Source
(Bug Fix!) (2/11/98) DOWNLOAD ONLY
A high-end Image File List editor and creator.
-
MAXpuzzle 0.2 Beta Source
(2/10/98) DOWNLOAD ONLY
A simple puzzle game.
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TIME CENTER V1.31 Source
(1/20/98) DOWNLOAD ONLY
An SMPTE Navigator and Calculator. Includes an Animation
Stepping option.