addmodifier$ (unwrap_UVW()
Hi
having some issues with this script if someone can help me would appreciate it
this is the example it is showing in max..
.normalMap normalList spacing normalize layOutType rotateClusters alignWidth
Layout type Back/Front
spacing 0.001
rotatecluster off
i came up with this script but cant get it to work.
$.modifiers[#Unwrap_UVW].normalMap spacing:0.001 normalize layOutType:Back/Front rotateClusters:off alignWidth:on
thank you

Comments
replace all () to the type of
replace all () to the type of info in (), point3 array to #([0,0,0],[1,1,1]) , float to 0.1 , boolean to true , integer to 1
this was the most basic knowledge for any programming language , all languages has same rule
Automatic Efficient Intelligent
We change the work state
replace all () to the type of
replace all () to the type of info in (), point3 array to #([0,0,0],[1,1,1]) , float to 0.1 , boolean to true , integer to 1
this was the most basic knowledge for any programming language , all languages has same rule
Automatic Efficient Intelligent
We change the work state
normalMap
normalMap (point3 array) (float) (boolean) (integer) (boolean) (boolean)
Automatic Efficient Intelligent
We change the work state
sorry confused can you put
sorry confused can you put the line together
so when i run the script it does mapping normal mapping and with the options pre selected
thank you
$.modifiers[#Unwrap_UVW].norm
$.modifiers[#Unwrap_UVW].normalMap #([0,1,0],[0,-1,0]) 0.001 true 1 off on
thank you!
thank you!