First post here, i thank in advance for your patiente.
Lets suppose i have a sphere: after convert it to Editable Mesh, it is possible to Explode all its polygons into new objects.
The problem is the following: all these new objects inherit original sphere Pivot coordinates.
I know it is possible, by using Hierarchy panel, to select all the new objects, turn on Affect Pivot only and center the pivot on each object.
But - this is the main point - i have no idea how to align the pivots to each object Local coordinates (maybe i could refer to this as "align to each object Normal", since each one is a single polygon).
Is it clear what i intende? If so someone can help me to solve this?
(i have no experience with code and maxscript, but maybe you can aid).