Another problem with Image Button ....
Hi all
Reading this question:
http://www.scriptspot.com/forums/3ds-max/general-scripting/script-to-fin...
I enjoyed exploring the script by creating an image reader with relevant information (to study a little MAXScript).
All right, so the script works ecc, BUT... Run this script:
try (destroydialog ::fmi) catch() rollout fmi "Find Info Image" ( Global Sel_Bitmap, new_bitmap, Info group "Image..." ( button bt1 "Select Image" ) group "Measure Image..." ( label lab1 "Width =" label lab2 "Height =" ) group "Preview" ( button bt4 "No preview" width:128 height:128 enabled:false label lab3 "" ) group "More info..." ( button bt2 "More Info..." enabled:false ) button bt3 "Exit" --- on bt1 pressed do ( Sel_Bitmap = selectbitmap() if Sel_Bitmap != undefined then ( Info = getBitmapInfo Sel_Bitmap ffp = filenameFromPath renderWidth = Info[3] renderHeight = Info[4] lab1.text = ("Width = " + Info[3] as string) lab2.text = ("Height = " + Info[4] as string) lab3.text = ffp (Sel_Bitmap as string) new_bitmap = bitmap 128 128 cnb = copy Sel_Bitmap new_bitmap bt4.images = #(new_bitmap,undefined,1,1,1,1,1 ) close cnb freescenebitmaps() bt2.enabled = true bt4.enabled = true ) else messagebox "Please, select a Image file..." beep:false title:"" ) on bt2 pressed do ( try (destroydialog ::mi) catch() rollout mi "More Info image..." ( group "" ( label lab_07 "" label lab_01 "" label lab_02 "" label lab_03 "" label lab_04 "" label lab_05 "" label lab_06 "" ) button clo "Exit" on clo pressed do destroydialog mi on mi open do ( lab_01.text = "Type File = " + (info[2] as string) lab_02.text = "Gamma = " + (Sel_Bitmap.gamma as string) lab_03.text = "Aspect Ratio = " + (Info[7] as string) lab_04.text = "Nh. Frame = " + (Sel_Bitmap.numframes as string) lab_05.text = (Info[5] as string) + " Bits/Channel" lab_06.text = "Alpha channel = " + (Info[9] as string) lab_07.text = "Location = " + (Info[1] as string) ) ) createdialog mi 600 180 ) on bt3 pressed do destroydialog fmi on bt4 pressed do ( display Sel_Bitmap ) ) createdialog fmi style:#(#style_titlebar, #style_sysmenu, #style_toolwindow)
As you can see, the button image bt4 is not created. If I try with bitmap is all Ok, but with image button nothing.
The bt4.images have needs of a bitmap in the array, so I thought I'd create a new bitmap
new_bitmap = bitmap 128 128
and copy the original selected
Sel_Bitmap = selectbitmap()
image on it for fit the measure ("copy" in Bitmap maxscript).
Then with
cnb = copy Sel_Bitmap new_bitmap
I have create a new bitmap to use in array for image button.
bt4.images = #(new_bitmap,undefined,1,1,1,1,1 )
This same procedure with a bitmap instead of a button, works well. Why I can not see the bitmap in the button?
Any idea?
Thanks for any help
Comments
Ok, I have found this my
Ok, I have found this my solution:
I've create a temp. bitmap and copy it in image button