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try this.objs = for i in
try this.
kimarotta.com.br
3d Artist
Thanks
Thanks Kimarotto....I checked the forum today...but before that I have written something like this...please check:
for o in geometry do
(
if classof o == editable_poly do
(
append newworking o
)
)
i = 1
while i <= newworking.count do
(
b = newworking[i]
j = i + 1
while j<= newworking.count do
(
if (newworking[j].name == b.name) then
(
b.attach (newworking[j]) b
deleteItem newworking j
select b
weldverts b
)
else
(
j = j +1
)
)
i = i + 1
)
For Editable_Poly objects.
First select the object to hich will be attached other objects.
Tools and Scripts for Autodesk 3dsMax
Thanks miauu.....But for this
Thanks miauu.....But for this to work I need to select a object manually....i need to do this for all the objects in the scene.....where I don't have to know which objects to select.