Avoid UVmap Stretching?
hi ! I want to know if there is a plugin or anything that can make the uvmap not streched, I already uvmaped all the pieces but when I was optimizing it I did some noob mistakes and streched some parts... the problem is that the model is composed of many parts and its impossible to see one by one.
So is there a better way?
Thanks!
Comments
It isn't easy to aswer your
It isn't easy to aswer your request without knowing the kind of mapping/object you have.
You could use the relax function of the unwrap modifier. And apply this procedure for all your objects. That should give good results.
Try also the script 'morphmap'
http://www.scriptspot.com/3ds-max/morphmap