Hello everybody.
I'm looking for ways to clean up the RAM from bitmaps that have loaded
3dmax. Something like "clearUndoBuffer ()" but for texture.
Something similar "purge" of ADOBE.
The Help of maxscript not have any information on this.
Thank you.
Comments
Hello, Christopher Grant and
Hello,
Christopher Grant and AndyOakley
thank you very much for the answers. I am very grateful to the
community that makes me learn more and more, and facilitates the
learning process.
freeSceneBitmaps() is exactly what I was looking.
Could also try
Could also try freeSceneBitmaps()
andy
Hello manvelarz, in
Hello manvelarz, in MAXScript what you're looking for is called garbage collection.
Just type gc() into the listener (the white text field in the lower left corner of 3ds Max) and hit your numeric 'enter' key to run the typed command.
Chris